DONTNOD Leisure introduces everlasting work-from-home possibility

From now on, many DONTNOD employees have the opportunity to work remotely or in the offices in Paris or Montreal.

As we continue to leave the initial shock of the COVID-19 pandemic behind, many companies seem to be realizing that any sense of normalcy will be somehow undone for the foreseeable future. There are new norms that have proven more effective than trying to make things the way they were. DONTNOD Entertainment is the youngest group to have recognized this and to take action with the implementation of a new system that offers many employees the permanent opportunity to work on site in the office or from home.

DONTNOD Entertainment officially presented its new permanent flexible working models in a press release on its website on September 7, 2021. In October 2020, DONTNOD hosted a poll to ask employees how to continue with options for remote work in both times of the pandemic and beyond. The results showed that 87 percent of employees voted to work from home, and so DONTNOD has made its new Fully Remote Organization (FROG) a permanent work solution.

With employees now having flexible ways to work in offices like the one in Paris or from home, the developer / publisher hopes to improve their commitment to employee wellbeing and comfort.
With employees now having flexible ways to work in offices like the one in Paris or from home, the developer / publisher hopes to improve their commitment to employee wellbeing and comfort.

By using the new FROG system, many DONTNOD employees can now choose whether they want to work from home or on-site in the studio offices, and they can change if necessary. It should go a long way in serving employees who want to stay safe while working on the studio’s latest projects. In addition, it allows employees to slowly return to the office environment if necessary.

DONTNOD is not the first to implement such a system. Tripwire also rolled out a permanent elective work system back in May 2021, where employees could choose whether to do remote, on-site, or hybrid work with the developer / publisher. With DONTNOD being the youngest to introduce such a system and the pandemic still ongoing, we may continue to see studios adopt similar systems when they prove beneficial.

TJ Denzer is a player with a passion for games that has dominated for a lifetime. When he’s not throwing punches in the latest fighting games, researching video game history, or role-playing games with his partner, he’s constantly looking for new foods and drinks to have good times with good people in and outside of the South Texas area. You can also find him on Twitter @JohnnyChugs.

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